It’s one night before the fights, and everything is on the line. Drang is visited by a fallen friend. Maisel handles reconnaissance. Ozzy makes a grand entrance.
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It’s one night before the fights, and everything is on the line. Drang is visited by a fallen friend. Maisel handles reconnaissance. Ozzy makes a grand entrance.
Available wherever you listen to podcasts!
Adelaide demonstrates everything he can offer, and entices Maisel to give up one of her favorite things. Drang shares more about her history in the isles. Ozzy discovers something shocking that could spell death for the group.
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Dinner is served. Drang and the Iron Hand find they have more in common than they expected. Maisel is as polite and well behaved as anticipated. Ozzy is challenged to a test of strength.
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Everyone sets out to find the location of a secret fighting ring in town. Drang and Maisel attend dinner at the Iron Hand’s longhouse. Ozzy meets a mysterious stranger who wants to make a deal.
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Everyone settles into Orrostudalr, and Ozzy formulates a plan to catch up with his targets. Drang finds herself lost in thought about her own journey’s perils. Demitas wakes up, and makes a request of Maisel.
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After a fitful night of rest, the group finally arrives at civilization once more. Demitas is brought to the infirmary. Ozzy decides it’s time for a costume change.
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Drang navigates the group to a new destination. An ominous vision fills the night sky. Ozzy entertains everyone with a song and dance number. Maisel starts a fire.
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The group investigates what happened in the Weald as recent foes catch up to them. Drang eulogizes a fallen comrade. Ozzy opens up. Maisel gets stabbed again.
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The Ice Weald opens to our party, but everything is not as it would seem. A warrior lies dead in the snow, and mysterious strangers lurk in the shadows of the trees.
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The cave-in is behind us, and the first cold night survived, but barely. The wind grows ferocious as Drang leads the party closer to the Ice Wield. Everyone gives Ozzy a hand.
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